The birthdays of Washington
and Lincoln, together with St. Valentine's day, afford many suggestions
for the hostess. For Lincoln's birthday, the guests might
come dressed as members of the G. A. R. and their families.
War songs and plantation melodies could be sung, and some one could
read the Gettysburg address aloud. Decorate the table with a
cheap plaster bust of Lincoln, with streamers of red, white and blue
crepe paper, extending to the corners. Serve army beans
(baked), salt horse (corned beef), pickles, hard tack (biscuits), cake
and coffee.
Decide on your date
and send out invitations from ten days to two weeks in
advance. If the fourteenth is the chosen day, a roll of red
wallpaper, cut into hearts of various sizes, will help along in your
decorations, and an occasional arrow of gilt paper may be thrust
through the hearts. There are other suitable
decorations--favors, napkins, etc., to be had from paper manufacturers
for a small sum, and you can use the heart device through the entire
evening. Start with a heart hunt, using paper hearts, candy
hearts, etc., with a prize for the one finding the largest number, and
a mitten for the booby prize. The larger hearts can be cut in
two pieces, and these are matched to form partners. Pass
tablets and pencils, and ask each man to write a proposal of marriage
to his ideal, while each girl writes an acceptance to her
ideal. These should be well mixed up and then drawn from a
hat, and a proposal and acceptance read together. For
refreshments serve creamed chicken in heart-shaped paper cases, or
heart-shaped sandwiches, little cakes cut heart-shaped, or a large
layer cake with heart-shaped candies to decorate the top, and a ring, a
thimble and a piece of money hidden in the cake. The one who
gets the ring will be married first, the thimble goes to the one who
will remain single, while the money brings wealth.
Last year a girl who
was about to announce her engagement, did so on St. Valentine's
day. She entertained her girl friends at luncheon, the table
being suitably decorated with a centerpiece that told the
story. Ferns, asparagus vine and red tulle were prettily
massed around a black velvet cat emerging from a bag of red
silk. Around its neck was a red ribbon, and hanging from this
was a white card containing the names of the newly betrothed
pair. "The cat was out of the bag" at last.
Heart-shaped place cards, strings of red paper hearts draped around the
sides of the table and from the chandelier to the corners of the table,
and sandwiches, cakes and candy in heart shapes, all carried out the
idea.
Follow the heart idea
in your games. Old Maids may be played with a set of cards
each of which is pasted on a red cardboard heart. Play
"Hearts Up" with a tiny heart, just as you play "Up Jenkins."
Have the men guests each write a description of the ideal lady of his
heart, and the girls in turn write descriptions of their ideal mates.
Suspend a large sheet
across one corner of the room and on it paste three large red paper
hearts, numbering them one, two, three. Above each one write
a small verse.
The first:
Blow your bubble right on here,
And you'll be married before another year.
Above the second write:
To be engaged this very week
Number two is the one to take.
Above the third write:
A sad, an awful fate awaits the one who seeks me,
For he or she will ever a spinster or a bachelor be.
On a small table nearby have a
large bowl filled with soap-suds and also clay pipes decorated with
hearts. Small paper fans should be given to each player, who
first blows the bubbles off his pipe, then tries to fan them on the
heart where he wishes them to go. Most will try to avoid
heart number three.
Wearing your heart on
your sleeve: One person out of the assembled company retires
from the room. Those remaining behind choose a state of mind,
such as "Joy." The person outside is called back.
When he counts 1, 2, 3, those taking part in the game strike an
attitude representing "Joy." The person called in then tries
to guess what they are representing. The first person who
laughs while the attitude is being assumed is sent out after the player
guesses the word--to be "it" next time. Each guesser has
three chances; if all three guesses are wrong he goes out
again.
Some suggestions for words
that can be acted out are: Anger, indifference, jealousy,
pity, curiosity, stupidity, pride, expectancy, disgust, fear,
self-consciousness, dignity.
To match partners, provide a
basket of cardboard hearts and, on arrival, require each boy to punch
one of them with a key in his possession. Distribute the
punched hearts among the girls. Find partners by matching
keys and the keyholes.
Should you be entertaining on St. Valentine's day, heart-shaped programmes with pencil attached should be provided for each guest. Upon the prgrammes are written the following questions, the answers to which are all names of Shakespeare's plays:
1. Who were the hero and heroine?
2. What mythological characters did they resemble?
3. What did their courtship resemble?
4. Of whome did he buy the ring?
5. What did he write her?
6. When were they married?
7. Who acted as best man and maid of honor?
8. Who were the ushers?
9. What black man tended the door at the wedding?
10. What ladies gave a recitation?
11. What three kings (relatives) attended?
12. Where did they make their home?
13. What kingly thing did he do that caused their first
quarrel?
14. What did he later say about it?
15. What did her temper resemble?
16. What did he consider his duty after marriage?
17. What did he tell his servant to do?
18. What did she give him?
19. What did their marriage prove to be?
20. What was their daily life like?
21. What man with a Roman nose caused them to forget their
troubles?
22. What would you say of their marriage in the end?
Answers:
1. Romeo and Juliet.
2. Venus and Adonis.
3. A Midsummer Night's Dream.
4. The Merchant of Venice.
5. Sonnets.
6. Twelfth Night.
7. Antony and Cleopatra.
8. Two Gentlemen of Verona.
9. Othello.
10. The Merry Wives of Windsor.
11. King Henry IV, Henry V and Henry VIII.
12. Hamlet.
13. King Lear.
14. Much Ado About Nothing.
15. The Tempest.
16. The Taming of the Shrew.
17. Julius! Seize her! (Julius Caesar)
18. Measure for Measure.
19. The Comedy of Errors.
20. Love's Labour Lost.
21. Titus Adronicus.
22. All's Well That Ends Well.
To match partners, each young
man is given a heart-shaped card upon which is written the name of some
lover famous in history or fiction; the girls are given similar cards,
with the names of the ladies to whom these heroes were
devoted. Of course each lover seeks his lass and thus becomes
her partner. The following are offered as
suggestions: John Smith and Pocahontas, Paul and Virginia,
Romeo and Juliet, Hiawatha and Minnehaha, John Alden and Priscilla,
Orpheus and Eurydice, Dante and Beatrice, Isaac and Rebecca, Petruchio
and Katharine, Gabriel and Evangeline, Pygmalion and Galatea, The Judge
and Maud Muller, Touchstone and Audrey.
As the guests
assemble, give each gentleman a slip of paper bearing the name of a
woman, and the ladies the name of some man noted in fiction as a
lover. Thus the one who has Romeo hunts for the lady who has
Juliet on her paper. When all know who their partners are,
the ladies must evade every attempt on the part of the gentleman to
propose to them during the evening.
A prize is given to the
gentleman who has succeeded in proposing, and to the girl who
has eluded all efforts of her partner by her wit and sagacity.
Have a colonial
supper for the twenty-second, the guests to be dressed in old-time
cosutmes, the rooms lighted with candles and sperm-oil lamps.
A collection of relics may be arranged for, old songs and
games indulged in, and a real colonial supper
served. Serve tea and old-time cookies, and if it is a
money-making affair, sell tea and Japanese china on commission.
Cut from green paper
a number of pieces approximately representing the map of
Ireland. There are as many of these as guests, and to each a
little pencil is attached with ribbon. Each player is given
one, which he or she is called upon to fill out with the names and
positions of the various large cities, rivers, mountains,
etc. A book bound in green makes a suitable prize.
If possible, draw a pig on the floor; if the floor is not suitable, draw it upon a blackboard, or, using charcoal, upon a sheet. Then blindfold each player, turn him around three times and tell him to mark the pig's eye with a cross. A variation on this is to have the players draw the tail, which should be omitted in the original drawing. Still another fun-making scheme is to pass sheets of paper and have each person, while blindfolded, or with closed eyes, draw a pig. Suitable prizes for such contests are the little brown earthenware pig money banks, to be had for a few pennies each.
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Delightful
entertainments may be given during the holiday season, when the young
folks are home from school or college. A gathering of friends
and neighbors, old and young, may be entertaining and instructive and
yet inexpensive. The decorations consist of the Christmas
greens, bells, etc., and the tree may be the center of
attraction. There are many pretty cards at this season which
may be used for invitations and place cards, the shops are full of toys
and novelties which may be used as favors and prizes, and the
refreshments may be very simple,--home-made candies and Christmas cakes
playing an important part in your menu.
All young people, and
some not so young, love to "dress up," and an interesting affair can be
made out of a Twelve-month Social. Ask your friends to come dressed or
wearing some device to represent the months of the year, and offer
prizes for the best ideas. January may come as Father Time;
February offers a wide choice with its famous birthdays and the feast
of St. Valentine; March offers the hare and "Paddy;" April brings the
Easter bride; May is the blossom month and is also sacred to our dead
heroes; June brings roses; July is, of course, patriotic; August offers
the summer girl; with September comes Labor Day and the "whining
schoolboy, with his satchel, and shining morning face." We
now remember Columbus in October because of the anniversary of his
discovery of America; while November brings us Thanksgiving day,
instituted by the Pilgrims; and the year winds up very properly with
Christmas and Santa Claus.
A Christmas or New Year's dinner could be enacted in charade form, the audience to guess the viands as acted. Give each person a copy of the menu, with only the courses written thereon. These are filled out, as guessed, with a prize for the best. The menu is as follows:
Soup, noodle
(new-dull); roast, turkey (Turk-key); gravy, giblet (jib-let);
vegetables, potato (pot-eight-o); cauliflower, (call-I-flower);
succotash
(suck-at-ash); jelly, current (currant); dessert, plum pudding
(plumb); beverage, coffee (cough-fee). The old game of
"Consequences" may be varied for the occasion, called "Resolutions,"
and played accordingly. If the party is held on New Year's
eve it may wind up with the birth of the New Year, finding all standing
in a circle with joined hands. As the clock strikes twelve,
the company sings, "Should Auld Acquaintance be Forgot," and then with
a handshake and a greeting for every one, the party breaks up.
Provide guests with
papers and pencils. Begin by having ten letters of the
alphabet read to the company. These are to be copied down and
the guests must choose a new year's resolution of ten words, each
beginning with one of the letters used in order in which they have been
given out. These impromptu resolutions when read, will cause
much amusement.